Hands on with the 3DS
13th of October 2005
MARIO KART DS - LOADS OF ONLINE DETAILS

Online & multiplayer details galore in the new press release from Nintendo.


DS Download Play:

  • 2-8 player simultaneous wireless game play
  • Choice of multiplayer racing, Balloon Battle, or Shine Thief modes
  • Players who own Mario Kart DS can choose their own characters and use personalized icons
  • Players who do not own Mario Kart DS must play as Shy Guy; they cannot use personalized player icons
  • Track selection is limited to eight tracks for racing and three arenas for Balloon Battle and Shine Runner modes
  • DS Download Play is limited to the 100 cc engine class

    Multi-Card Play:
  • 2-8 player simultaneous wireless game play
  • Choice of multiplayer racing, Balloon Battle or Shine Thief modes
  • Players can choose from different engine classes
  • No limits on character choice
  • No limits on track choice
  • Player's win/loss ratio is saved and tracked
  • Players who race locally are automatically added to each other's friend roster and then can race via Nintendo Wi-Fi Connection
  • Players can trade ghost data wirelessly, allowing them to race against each others' best times.

    Nintendo Wi-Fi Connection:
  • 2-4 Players racing simultaneously
  • Choice of playing with:
    - Friends Only (players registered as Friends)
    - Rivals (players with similar skills)
    - Recent Opponents
    - Regional Racers (players in their country)
    - World Racers (players anywhere in the world)
  • No limit on course choice, but each player votes for a course and the course with the most votes wins (in case of a tie, the course is chosen randomly)
  • No limit on character choice
  • Players can create and use personalized player icons


    src: Vooks for compiling the differences.


  • Posted by Ben

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    Reader comments

    Viruscool said:
    That just confirms that MK:DS is going to be one hell of a game, packed full of features!
    Tis true tis will be well.
    LeSomeGuy said:
    Nice ideas, but I still kind of wish they could have use Double Dash system for this (although that will be too exhaust for DS' 10k wi-fi connection.
    MikeMania said:
    well, if one person was merely deciding when to release a projectile or activate a weapon, i guess it would actually put less stress on the data stream.

    but i guess thats why there is only able to be 4 people in wifi races, a pretty decent number, but 8 would've been big fun.
    Mario Kart DS will be awesome!
    sydrocks said:
    "...limited to the 100 cc engine class"

    What does cc stand for anyway?
    "cc" stands for cubic centimeters, which is a reference to the size of the engine.

    Anyway, this all looks good... except for the absence of Battle Mode on wi-fi. Why on earth would they let us do racing on wi-fi but not battle? If there's no wi-fi, that would be very dumb and disappointing. However, everything else looks awesome.
    "cc" in Mario Kart, in addition to engine size, is sort of like a difficulty level for CPUs. 50 cc is generlly easier, 100 cc is like normal difficulty, and 150 cc is usually the hardest, except in MK:DD where Mirror was the hardest. (I still can't beat Mirror All-Star Cup or Special Cup.)
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